All that is necessary for evil to succeed is for good men to do nothing. -- Edmund Burke -- _____ ___ __ __ ______ __ __ ________ ___ ___ / _ \ / \ | | | | | \ | | | ||__ __|\ \ / / | | | | / _ \ | | | | _ __ | |\ | | | | | | | \ \/ / | | |__| / / \ \ | | | | / \ | | | | | | | | | | | \ / | | | | | | | | | | | | |- | | | | | | | | | | \ / | | __ | |_| | | | | | | | | | | | | | | | | | | | | | | | | | _ | | | | | \_/ | | | | | | | | | | | | | | |_| | | | | | | '--.| '--. | |/ | | \_/ | | | | | \_____/ |__| |__| |_____||_____| |______/ \_____/ |__| |__| U N I T E D O F F E N S I V E The latest updates of this guide can be found at GameFAQs: www.gamefaqs.com <:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:> Written by : El Greco Created : September 6, 2004 Version : 1.00 Updated : March 27, 2005 E-mail : REMOVED Copyright ゥ 2004-2005 Don Fleming <:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:>--<:> This is currently [Version 1.00] of El Greco's Call of Duty: United Offensive FAQ/Walkthrough. * It is very much appreciated if you view the guide prior to asking me a question. Most of your questions will be answered by this guide. Any e-mails that ask about questions that are obviously answered in the guide will be promptly deleted. No exceptions. The e-mail provided should only be used to clarify information or ask about information not mentioned hereon after. * Have a contribution? Don't hesitate to send it in. I will accept most submissions sent in to me as long as I can understand what you are saying. To make sure I get it right explain it in full-detail before sending it my way. * One last thing. Please don't e-mail me with technical questions about the game since my expertise is in the gameplay and nothing else. You'll get a better answer at the game board and probably much quicker. ----------------------------------------- --- WHAT'S NEW? (Version History) ---- ----------------------------------------- Version 1.00 | March 27, 2005 | 244 kb Finally completed the walkthrough. I lost a lot of time and motivation for this guide after Metal Gear Solid 3 was released in November but as always, I got around to finishing it. I don't believe that there is anything else that needs to be added into the guide but chances are there will be more updates in the future. Version 0.80 | November 14, 2004 | 212 kb I have new and expanded weapons information in this update. There is also one more walkthrough level included. Version 0.60 | October 23, 2004 | 173 kb I know that I haven't been working on this much lately...or rather not at all, so for that I apologize. In this I have updated the American Weapons info with some stuff written by my old co-author. He'll be finishing up the weapons info for the rest of the nations in the next few weeks. As for me, I'll be trying to work on this and complete it before Half-Life 2 and Metal Gear Solid 3 come out because once they come out I'm going to be swamped by the two FAQs. Version 0.55 | September 30, 2004 | 168 kb The walkthroughs for the first Russian mission is completed. I added in a few new FAQs and some other things near the end of the guide. Sorry for the longer than normal update time but I had lots of things to do the past few days and little time to spare. Version 0.50 | September 27, 2004 | 155 kb Now the entire British Campaign is completed. I added in the mission synopsis that appears at the debriefing for each campaign. Only for the Americans and British though. The Russian synopsises will come when their campaign is done. Version 0.40 | September 26, 2004 | 140 kb I'm not sure what happened wit the last update...for some reason when the update got "posted" it reverted back to the previous one. Sorry if that inconvenieced anybody but I didn't have much to do with it. Getting to new content, there is one more level of the British campaign, the first sicily mission. Quite a doozy of a mission. 25 objectives! Well you already know that so I'm going to shut up. Version 0.35 | September 25, 2004 | 124 kb The first two missions of the British Campaign have been completed. Two new FAQs have been added and a few very minor additions elsewhere. Expect the next update soon. Version 0.25 | September 21, 2004 | 109 kb This version of the guide now contains the entirety of the American campaign, some new tactics, and a brand-spankin' new section on how to cheat your way through the game. Version 0.20 | September 19, 2004 | 91 kb In case you are wondering what happened to my co-author (LordMarl)...well he got punished for something and he most likely won't be around for a few months so I will be finishing up this guide alone. Now that that is out of the way I will get onto the things you care about: the new things. I completed the third American mission, updated the weapons section, and added in a few minor things here and there. Version 0.15 | September 17, 2004 | 78 kb This is the first public version of the guide. As of now the walkthrough has been completed up to the second level. In addtion to that there are several appendices completed. Now is the time to send in contributions. If you have one drop either of us an e-mail and we'll be sure to put it in. Updates will come more or less every other day from now until the guide is finished. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_ -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- T A B L E O F C O N T E N T S -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- 01) Introduction Opening Remarks Contact Information 02) American Missions 2.11 Bois Jacques 2.12 Crossroads 2.13 Foy 2.14 Noville 03) British Missions 3.11 Bomber 3.12 Train Bridge 3.13 Sicily 1 3.14 Sicily 2 04) Russian Missions 4.11 Trenches 4.12 Ponyri 4.13 Kursk 4.14 Kharkov 1 4.15 Kharkov 2 05) Mission Debriefings 06) Appendices Controls Weapons Tactics Cheats Frequently Asked Questions 07) Closing Credits Legal Information Concluding Remarks ============================================================================== ---- 01) Introduction ---- ============================================================================== This is the section that will introduce you to the guide and tell you what will be covered in this guide. You can also find out how to contact us if you have a question. ___________________ _______________________________________________________ | Opening Remarks / / | ッッッッッッッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ Welcome once again to another Call of Duty strategy guide. Call of Duty: United Offensive is the expansion pack of the smash-hit first-person shooter Call of Duty. Being the second game in the series this will also mark the second comprehensive guide that I have written for the series. I covered the first game in excellent form (one would assume so since that guide, I am happy to say, won the GameFAQs FAQ of the Month award) and I hope to do so once again with this guide. In this guide I will cover the basics of United Offensive, which range from controls to tactics to weapon information. In addition to the basics I will have in-depth coverage of the main attractions of the game: the single player campaign and the online multiplayer. The single player walkthrough will take you step-by-step through each level of the game pointing out all necessary enemies, objectives, interesting tidbits of information and so on. The multiplayer coverage will encompass all the game modes, maps, and have specific strategies for each map for you to take into consideration. I appreciate all of those who have perused this guide prior to flooding my inbox with questions. I am confident in the quality and content of this guide so it will be helpful to you, I am sure of that. If it isn't, whether it be because I have neglected some tidbit of information or have included something that is flat-out false, then please send me an e-mail explaining the fault and I will correct it soon enough. If you are still reading at this point then I would like to say that I appreciate you taking the time to look at my guide and I sincerely hope that you enjoy reading it and find it of the most use. - El Greco ______________________ ____________________________________________________ | Contact Information / / | ッッッッッッッッッッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ If you have any questions, comments, suggestions, or contributions to make then you can e-mail me at the address provided below. I will only accept questions, comments, suggestions, and contributions if they abide by the guidelines outlined below. I do not think that I am asking much by doing that, but if you do have a problem with that then I ask you just not send me anything at all. * El Greco : REMOVED SUBJECT LINE : United Offensive DO -- - Point out errors - Give me strategies for parts of the game that you feel you know lots about - Write legible sentences - Include good grammar - Ask for help about things not already answered in this guide - Look through the guide before contacting me to make sure I haven't already answered your question DO NOT ------ - Send me viruses - Spam me - Insult me - Use excessive profanity - Use background colors, e.g. yellow font against a black background - Send irrelevant e-mails - TyPe lIkE tHiS, tHiS ReAlLy PisSEs mE OFF! - Ask questions that are answered in this guide - Add attachments to your e-mail - NO 1337 SPEAK ============================================================================== ---- 02) American Missions ---- ============================================================================== A general note for the walkthrough. I will usually assume that you have both a SMG or MG and a rifle. If you don't have one and you see me telling you to get yours out don't freak out because usually you will be able to pick off people with your SMG, it just isn't quite as ammo conservant as using a rifle. This section is the beginning of the walkthrough for the single player campaign of Call of Duty: United Offensive. The first campaign follows an American platoon across the fields of Bastogne. You take the role of Sgt. Scott Riley during the Battle of the Bulge. NOTE : This walkthrough is for the HARDENED difficulty level. There will be some small discrepancies here and there between other difficulty levels but this can be used for all difficulties. _____________________ _____________________________________________________ | 2.11 Bois Jacques / / | ッッッッッッッッッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ ------------------------------------------------------------------------------ CLASSIFIED OPORDER 101-CCB 506 PARACHUTE INFANTRY REGIMENT Company HQ Bastogne, Belgium 26 December 1944 1) MISSION a. Repel anticipated enemy assault. b. Maintain current lines at all costs. 2) EXECUTION a. Intent: 506th PIR will deploy jeep-borne recon patrols. These patrols will assess the situaution and return to Company HQ. b. During this period the line defenses will be reinforced: a) Foxholes will be fortified with lumber and sandbags b) 1 M2 .50 cal heavy machine-gun will be deployed per platoon. c) Each squad will be allotted 2 M1919 A6 light machineguns with limited ammo. d) 60mm mortars will be deployed to the reare of the line. e) Limited anti tank capability in the form of bazookas will be available. 3) SITUATION a. Enemy units are expected to renew their attack in full force. Our lines are weakened due to yesterday's aerial and artillery attacks. b. Enemy Forces: a) 76th Volksgrenadier Division (expected) b) 2nd SS Panzer Division (Expected) c. Friendly Forces: a) Dog Company 506th PIR b) Easy Company 506th PIR c) Fox Company 506th PIR 4) WEATHER a. Clear, cold. Visibility 5000m 5) TERRAIN a. Prepared positions, heavily forested area. b. The line faces an open field. Aproximately 100m deep clear field of fire. ------------------------------------------------------------------------------ ============ Objectives ============ - Get to the jeep - Get back to Company HQ - Follow Pvt. Anderson to your foxhole - Hold the line (right) - Follow Moody to the next foxhole - Kill the two MG42 gunners - Follow Sgt. Moody to the right flank - Move next to foxhole, destroy incoming tanks - Hold the line at all costs ----------------------------- Objective 1 : Get to the jeep ----------------------------- You start this level out standing with your squad next to a jeep in a heavily forested area. Sgt. Moody (returning from the original!) will address you. When your squad starts moving out into the woods just follow right behind them. When you cross over a small hill your squad will spot a German patrol. Take cover behind the wood pile and just stay put and don't fire a shot. Your squad will hold the patrol off the patrol for a few seconds before they hear the sound of German Panzers coming through the forest. Making a quick decision your squad will high-tail their asses back to the jeep just as the tanks burst through the treeline. One of your squadmates will be killed in the ensuing chaos but you just need to keep moving with your squad. Hopefully when you get back to the jeep you have full health. You should as long as you stayed put behind the wood pile. Anyways, hop onto the mounted .50 cal machine gun and the Sgt. will take off driving through the woods. ------------------------------------ Objective 2 : Get back to Company HQ ------------------------------------ Look ahead of the jeep and you'll see about a half dozen Germans in a small clearing ahead. Start firing and swivel your gun turret to fire at them as you race by them. Sarge will gun the jeep ahead and pass a barn where a bunch of germans are racing to their vehicles. None of them will shoot at you but just to be on the safe side fire at them anyways. As soon as the last German has dissapeared from view swivel back around to face the front. You will see a small hill through some trees. As you approach it a tank round will explode over your head and shatter a tree. Sarge will turn the jeep hard to the left so be prepared to move the turret to face them as your race by. Shoot as many as you can as quickly as you can since this is usually the place where the most damage is done. The best way to ensure survival through this area is to start shooting early and continue to shoot as you race away from them. Sarge will take the jeep down a small hill into the road. Don't bother shooting at the incoming jeep. Sarge will plow your jeep right into the German one and kill both occupants. Now you will turn to the left and race down a road for the first time. Take advantage of this frst time opportunity to look ahead and spot the German trucks on the left side. Shoot the occupants in the cargo bed as you drive up and pass them. Looking farther up ahead you will see another German truck. Start shooting at it. With any luck you'll hit it enough to blow it up and kill the Germans waiting to ambush you on the opposite side of it. If this doesn't happen just look to the right when the jeep stalls out and shoot any Germans lying/standing next to the truck. As Sarge tries to start the jeep up some Germans will start to approach from the other side of the jeep. Swivel your turret and shoot them down as they approach. Soon enough the jeep will start up and you'll be heading down the road again. When the jeep makes the right turn in the road up ahead you need to shoot at the halftrack that is parked on the left side of the field, hidden from view as you approach it. Take out the gunner quickly, he is sitting atop the halftrack with an MG42 that he will shoot at you with. The jeep will be out of sight and range of the halftrack as it drives away but the halftrack will start up and start to follow down the road. For now it isn't a problem so peer ahead. Sarge will try and cut around a house but will be met by a small squad of Germans. Right off the bat you will need to shoot at the truck. When it explodes due to your gunfire it will take out a good portion of this squad. Now swivel your turret around the area and shoot any remaining troops. Sarge will get moving again and cut around the house again. You will see the halftrack coming down the road. If you missed the MG42 gunner now is the time to take him out before he does too much damage to you. If you did this beforehand then...you don't really need to shoot him again, do you? The jeep will careen through the woods on the homestretch. You will pass two German soldiers that ome stumbing into view. Shoot them before the gather their wits about them. Soon you will make it into a big clearing. German tanks and soldiers will begin to pour out of the woods on the right side. Shoot as many as you can before they can do any damage to you. When you are back on the road there will be no more troops to shoot at. Sarge will drive the jeep right into a small shed. You are at Company HQ. Congrat's but you're barely at the halfway point! -------------------------------------------------- Objective 3 : Follow Pvt. Anderson to your foxhole -------------------------------------------------- Sarge will yell out some things to Captain Foley (another returnee from the original) and Foley will tell you to follow Private Anderson to a foxhole to help defend the line. On your way out stock up on health and grab the Garand ammo on the right side of the exit. As you cross to the foxhole with Private Anderson mortars and tank shells and bullets will rip through the trees but as long as you stick close to the Private you will not get hit. Anderson will drop into a foxhole after covering a bit of distance. Drop down next to him. * Sidenote - A lot of confusion has been going on around this part. If you take a look at the soldier that is being dragged up from the field you will see that his name is Pvt. Matrin. A lot of people have gotten this confused with Pvt. Martin from the first game who was the playable character in the American Campaign. Once again it is Matrin not Martin. ----------------------------------- Objective 4 : Hold the line (right) ----------------------------------- Now you need to hold off a large wave of enemies that will be spread out across the field. Some will come right up at you some will go to the sides. Shoot as many as you can with your Garand but whatever you do do_not_stand up, there is so much havoc in the area that standing up will get you shot down in just a few short seconds. Scan to the sides periodically to make sure that the enemy is not coming at you from that drection. Basically, as long as you stay low and shoot anybody who approaches the bunker you will be fine. ---------------------------------------------- Objective 5 : Follow Moody to the next foxhole ---------------------------------------------- After a while Moody will come at you and order you to follow him to another foxhole. Quickly scan the perimeter of the foxhole and make sure there aren't any Germans in the proximity and hop out. As you cross to the foxhole stay low and right next to Moody. He will bring you to a foxhole with a .30 cal machine gun laying in it. Grab it by pressing F and then set it up on the front edge of the foxhole. Now you need to gun down a long wave of enemies that come through the field and out from behind bombed out tanks and other obstructions. Here you have to scan the area in front of you for Germans coming up to break through the line. Shoot anybody who comes into view. The .30 cal is accurate and has a very fast rate of fire so you really just need to make sure that somebody is in your sights before you fire and if you do that you will take them down. Keep peering to the sides to make sure that no germans are coming up from the side or otherwise. I can't even count the number of times I was caught off guard by this. Usually this will happen if you are sloppy in your shooting you will fail to spot someone or fail to shoot them. If that happens disengage and turn to shoot them. The immediately return to your gunning position. Moody will come to you soon and have you follow him to another foxhole. Disenage from the .30 cal and follow him. --------------------------------------- Objective 6 : Kill the two MG42 gunners --------------------------------------- Moody will take you to a foxhole with a sniper rifle lying in it. Grab the rifle and peek up over the foxhole to spot the two MG42 gunners he wants you to shoot. They are easy to tell because of the constant orange-ish glow set off by their guns. Quickly pop up and use the scope to zero in on the first MG42 gunner. Pop some lead into his cerebrum and then duck back down. Turn to the direction where the second MG42 gunner is and repeat. Now you don't have to do anything until Moody gets back to the foxhole. Just stay put. After the airsupport leaves Moody will have you follow him to the right flank because the Germans are breaking through. -------------------------------------------------- Objective 7 : Follow Sgt. Moody to the right flank -------------------------------------------------- Run up the hill, following Sgt. Moody. Shoot the two or three germans at the crest of the hill and then make yiur way down to the foxholes at the bottom, on th other side. Your allies are engaged in combat here so you may want to help them out and eliminate all the Germans in the area. I suggest that you stay near the top of the hill and pic them off from up there with your Garand. ---------------------------------------------------------- Objective 8 : Move next to foxhole, destroy incoming tanks ---------------------------------------------------------- There are three tanks approaching the right flank (OH NOES!). The first foxhole will have a Bazooka lying in abox next to it. Exchange it for one of your weapons, I suggest the .30 cal in this case. Move roughly three feet to the right of the foxhole and lie down. You should be looking at a German tank approaching through two trees. Use your iron sights to get an accurate bead on the tank and then fire a round right into it. Rinse and repeat and the tank will blow up. The enemies that you see approach won't attack you (only your allies) so stay focused on the tank. Now you need to move further down the line and take out another tank. Before you do though look next to the second foxhole and pick up an extra Bazooka round. Now spot the second tank and lie down to shoot at it. It shoud take two more shots to take this one down. Now take out your Garand and move even further down the line. Some enemies will be approaching from the end of the field. Shoot at them because they will be doing likewise to you if you don't. At this point you should be able to see a third tank aproaching from the opposite side of the field. Lie down and fire your last two shots at the incoming tank. It should blow up. If you miss there is an extra round lying in one of the surrounding foxholes. ---------------------------------------- Objective 9 : Hold the line at all costs ---------------------------------------- "All costs" doesn't really mean much at this stage of the game since your buddies can take care of everything for you. The tanks will roll in within 30 seconds and the level will finish. If you like you can go out and shoot some Germans but that's up to you. If you are really low on health you might just have to stay back and let your allies do the work for you. ___________________ _______________________________________________________ | 2.12 Crossroads / / | ッッッッッッッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ ------------------------------------------------------------------------------ CLASSIFIED OPORDER 101-CCB 506 PARACHUTE INFANTRY REGIMENT Company HQ Bastogne, Belgium 12 January 1945 1) MISSION a. Assault and disable enemy artillery battery b. Capture and secure the main crossroads. 2) EXECUTION a. Intent: Three squads will be deployed on a night op. The objectives are to remove major enemy threats amd secure the crossroads in order to allow the main force unfettered advance on Foy. a) First and second squads assault the battery and farm house. b) Third squad will secure the crossroads. c) All squads are to reunite at the crossroads to ensure that the objective is maintained. 3) SITUATION a. Enemy units occupy much of the area between Allied lines and the town of Foy. The main crossroad this side of Foy is under enemy control. A small battery of Pak 43 guns has been established near a farmhouse north of this position. b. Enemy Forces: a) 76th Volksgrenadier Division (Expected) b) 2nd SS Panzer Division (Expected) c. Friendly Forces a) First Squad b) Second Squad c) Third Squad 4) WEATHER a. Fog, cold. Visibility 1000m 5) TERRAIN a. Entrenched positions near 2 story stone structure. Little cover on approach. b. Entrecnhed positions at crossroads. c. Forested areas on roadside embankments. ------------------------------------------------------------------------------ ============ Objectives ============ - Follow Sgt. Moody to the ridge - Protect Sgt. Moody - Clear the forest - Follow Sgt. Moody and the rest of the squad - Assault the MG42 nest - Clear courtyard - Clear farm house - Interrogate the German officer - Rescue the Allied prisoners - Get to the crossroads - Clear the crossroads - Ambush the convoy - Destroy the tank - Return to the crossroads -------------------------------------------- Objective 1 : Follow Sgt. Moody to the ridge -------------------------------------------- After the briefing and Moody adresses the squad follow him to the crest of the hill he is heading towards. -------------------------------- Objective 2 : Protect Sgt. Moody -------------------------------- When you get to the top of the hill an explosion will ring out as one of your squad-mates is hit with a mortar. Sgt. Moody has to go down the hill and grab him. In case you hadn't noticed a large group of Germans appeared as the mortar hit so you need to keep them at bay while Moody grabs the wounded soldier. Take out the MG42 gunner first, he will be the biggest problem. After he is down begin to take out all the soldiers that are hiding behind sandbags, trees, rocks and the like. It will take Moody almost 1/2 minute to get the soldier so stay on your toes. Please note that the MG42 is taken over several times even if you shoot the gunner. There will be more to take his place; keep an eye on that location at all times. When Moody brings the soldier back to the rest of the squad. ------------------------------ Objective 3 : Clear the forest ------------------------------ As Sarge brings the wounded Lieutenant out of harms way you need to mop up and destory all the rest of the Germans in the area. There should be somewhere around a dozen Germans. Stay covered and shoot at many as you can. When all the Germans have been killed follow Moody through the forest. If you need to restock on health there is a full serving of it in the MG42 nest. * Sidenote - Take a look at your squad members. Pvt. Gordon and Pvt. Freeman... Intentional reference to Half-Life 2? Perhaps... --------------------------------------------------------- Objective 4 : Follow Sgt. Moody and the rest of the squad --------------------------------------------------------- Follow Sgt. Moody through the fence and listen to his orders. When you try and sneak up on the MG42 nests and the artillery guns there will be a flare sent up. When that happens your squad will be spotted and the element of surprise is lost. ----------------------------------- Objective 5 : Assault the MG42 nest ----------------------------------- Now you must head through the trees and take out the MG42 nest that is shooting at you. Run along through the trees to the southwest and cautiously approach the nest. Find a good rock to take cover behind, there should be a perfect one right in front of the MG42 nest at the top of a small incline. Take out your grenades and get a quick look at where exactly the MG42 nest is. Toss three grenades towards the MG42 nest. Try and get one into the nest, one slightly behind it, and one to the left of it. These three spots will take out the largest amount of enemies; you can do even more damage if you cook the grenades before you throw them. After the grenades have gone off your squad should be moving up to the nest. Follwo them with your Thompson out and ready. Find some cover to the right of the nest and aim your Thompson at the doorway of the small shed. Three Germans will come out shooting from there. Kill all of them with a clip from your Thompson and then get up and move into the shed. ----------------------------- Objective 6 : Clear courtyard ----------------------------- Cautiously approach the hole in the wall of the shed. Peer out and shoot the Germans that are standing behind the crates and the trucks. You will need to take out about 10 or so Germans so that Anderson can "spike" the 88s. He will only go when the coast is clear so be thorough in your sweep. When the 88s blow the cargo door atop the barn in the courtyard will open and an MG32 will start firing. Hang back and let your squad deal with this guy, this is one thing that they_can_do. ------------------------------ Objective 7 : Clear farm house ------------------------------ Run to the window in the front of the house and the doors will be busted in. Shoot the three Germans on the ground floor and the objective will be completed. Soon you find out that your squad mates have captured a German officer. -------------------------------------------- Objective 8 : Interrogate the German officer -------------------------------------------- Your squad mates will interrogate the Officer to find out where the missing patrol is. He will inform you that they are in the barn out back. When your patrol begins to head off he runs to the window and shouts out something in German, presumably that the Americans are coming. Your patrol knocks him out but for now you need to worry about finding the patrol before the Germans get to them. ----------------------------------------- Objective 9 : Rescue the Allied prisoners ----------------------------------------- Nw you have to rush back out into the courtyard. I suggest that you dash to the truck that is parked next to the barn and lie down. Use your Thompson to take out the Germans on the other side of the fence where the shed is. When they are all down your squad will enter the barn. Follow them. Inside the barn is the missing patrol. ------------------------------------ Objective 10 : Get to the crossroads ------------------------------------ When the formerly missing patrol has been rescued mody will push open a side door of the barn and head out into the woods. If you look up and around the hill you will see that there is a small group of Germans getting ready to attack you. Use either your Thompson or the Garand to shoot down all the Germans hiding in the trees. When they are all down your squad will begin to move up the hill. When you near the top of the hill you will hearthe sound of a vehcile racing along a road and a horn blaring. Get to the top of the hill and look down. You will see a German on a motorcycle hauling ass down the road. Before he can get out of range take out your Garand and pop a shot into his head. The little bike he is riding will stop, crash and flip over. Now head through the trees following your squad. When you break through the tree line you will see Ramirez's squad taking on a bunker with MG42s and a field full of Germans. ----------------------------------- Objective 11 : Clear the crossroads ----------------------------------- Make your way down the left side of this hill. When you get to the bottom take out your Thompon and start shooting at the Germans hiding in the trench on the other side of the road. Hop into the trench quickly and look towards the bunker. There will be a few Germans coming towards you. Shoot them and then hop out of the trench and move right up next to the bunker. Move around the bunker and go prone right in front of where the MG42 is mounted. Shoot the German standing in the bunker and then look out through the entrance. You will be able to shoot a few more Germans that pass in front of it. Around this time the last of the German forces should be shot down. -------------------------------- Objective 12 : Ambush the convoy -------------------------------- Run towards the mark on the compass, go along the right side of the road. When you reach Sgt Moody he will tell everyone to find good hiding spot. When the convoy comes along one of your squa mates will blow up the front vehicle with a Bazooka round. Now you can open fire on the soldiers coming off of the trucks. Just take cover and fire away at the Germans and make an effort to keep them off of the hills. Soon a German Panzer tank will come down the road and open fire on you. The Bazooka man will be shot down and you now have to take it up and destroy the tank. ------------------------------- Objective 13 : Destroy the tank ------------------------------- Quickly pick up the Bazooka that was dropped by one of your squadmates. Crouch behind the rock next to where the Bazooka fell and fire two quick shots into the Panzer tank. If you happen to miss one shot you have an extra. This isn't especially hard, just keep yourself covered by staying behind the rock and you'll be able to take out the tank. --------------------------------------- Objective 14 : Return to the crossroads --------------------------------------- Make one sweep of the immediate area because here you can pick up a Colt pistol that has been dropped by one of your squad mates. Pick it up when you find it. it should be close to the place where the Bazooka fell. Follow Sgt. Moody back to the crossroads where your squad is gathering. Captain Foley will address the squad breifly and then the level will end. _____________ _____________________________________________________________ | 2.13 Foy / / | ッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ ------------------------------------------------------------------------------ CLASSIFIED OPORDER 101-CCB 506 PARACHUTE INFANTRY REGIMENT Company HQ Foy, Belgium 12 January 1945 1) MISSION a. Assault and secure the town of Foy. Secure the road and bridge to allow allied forces access to Noville. 2) EXECUTION a. Intent: On 13 January at 1100 hours units from the 11th armoured division will advance along the road supported by Infantry personnel from 506 PIR. Dog, Fox, and Easy companies will assault the tree line south west of Foy. Once the infantry has cleared the structures and disabled all enemy anti-tank capability, 11th armoured will advance and assist in securing the bridge. 3) SITUATION a. Enemy forces are concentrating in the twon of Foy, effectively blocking the main Highway to Noville. Recon indicates an under strength batallion supported by armour and fixed anti-tank emplacements. b. Enemy Forces: a) 76th Volksgrenadier Division, 3 weakend regiments b) Elements of 2nd SS Panzer Division c) Fixed artillery (Flak 88) and 6cm mortar positions c. Friendly Forces a) Dog Company 506 PIR b) Easy Company 506 PIR c) Fox Company 506 PIR 4) WEATHER a. Overcast, cold. Visibility 2000m 5) TERRAIN a. Open field, snowy, little cover b. The town: 2-3 story stone structures c. Town surrounded on 3 sides by heavily forested high ground. ------------------------------------------------------------------------------ ============ Objectives ============ - Assault into town - Kill the spotter - Take out the 88 - Clear the houses - Disable the Tiger Tank [1] - Gain control of the church - Eliminate Panzerschrek units [6] - Destroy the German anti-tank vehicle - Meet up with Captain Foley ------------------------------- Objective 1 : Assault into town ------------------------------- Captain Foley will address your squad about the mission at hand. When your squad starts to move, move with them. Follow your squad through the fields, taking cover behind the huts and staying low by crouching. A message will pop up on screen informing you how to sprint, by pressing the ALT key. I suggest that you use this frequently while trying to reach cover. Sprint to cover, pause and let your sprint meter recharge, then sprint again. Rinse and repeat until your squad reaches a small shed. This part will take you a few tries so don't get frustrated. Be sure to ue your quicksave function often it will really help you out. ------------------------------ Objective 2 : Kill the spotter ------------------------------ Another soldier will inform Sgt. Moody that there is a spotter calling in enemy artillery strikes and that he needs to be taken out. Before he can finish his sentence he will be shot and killed so it is up to you to take up a sniper rifle and shoot the spotter. Locate the sniper rifle on the right side of the shed. Pick it up and get back behind the shed. Lean out and spot the upper window in the building to the north. Shoot the sniper aiming in your direction then move out to the right of the shed. If you look a bit to the left of the building you just shot the sniper you can spot a German soldier looking through a pair of binoculars. That is the spotter. Cap his arse. ----------------------------- Objective 3 : Take out the 88 ----------------------------- Now you must charge into the direct face of a whole slew of MG42s, snipers, machine guns and a whole lot more. Don't get excited and run off into the middle of the field, before you do that I suggest that you swap out the sniper rifle for whatever you just dropped when you pick it up. When you have done that, you may proceed to a likely death. Start out by edging out past the shed and taking aim at the MG42 gunners in the top windows of the building ahead. Shoot them both and when they are down move up through the field and crouch behind the tractor. Take out your grenades and toss some around the area behind the wall. Cook the grenades before you throw them so the enemy has little time to avoid the blasts. When you've tossed your grenades move towards the wall and take out whatever machine gun you have and slowly proceed down the length of the wall and shooting over the top of it at whatever you see. When you get to the end of the wall take im into the area where the Flak 88 is and start popping off rounds at the Germans manning it and around it. As you make your way to the Flak 88 a MG42 gunner will start firing down at you from a window above. Move to almost directly under his window and ready a grenade. Take aim and then cook a grenade and toss it into his little hole. It should explode and kill him if you got it into the window. Now just plant your explosives on the Flak 88, get behind cover, and the objective will complete itself. ------------------------------ Objective 4 : Clear the houses ------------------------------ When Moody busts in the door follow him through and shoot the German that is standing in front of the door. Now move up the staircase and shoot the German running down it. At the top of the stairs go into the room on the right and grab the two health packs since you most definitely need to have them. Now take a look out the window. Take aim at the soldiers in the two top windows and take them out. Now look to the left and spot the MG34 gunner firing at an American off in the distance. Shoot him in the back and then go and join your squad outside. Outside your squad is engaged with a large group of Germans and an MG42 gunner. Move right up to the fence and take out the rifle you are holding. Edge to the left while aiming down the sight and take a bead on the gunner, when you have an accurate aim on his head shoot him and then start to deal with the rest of the Germans beyond the fence. When all the Germans have been shot start to move up into the next house, taking out any Germans you come across. There will be one in the window as you enter the house and one ot the right of the doorway when you are in the house. move through this house shooting the Germans that come into view. When you are close to the staircase make sure you shoot the German that is hiding in the shadows a little bit up the stairs. If you need it, there are three health packs at the top of the stairs. Now make your way out of the building. Shoot the German standing behind the fence and then take a peek into the doorway behind it. Shoot the three Germans inside the room just past the doorway. Go into the third room of the building and look put through the windows at the next building. Shoot the two Germans firing from the two windows above and make your way outside the building before it catches fire completely. When you round the corner you will spot a German climb over the wall ahead. Shoot him and continue on. When you reach the first window in this building take a look inside and shoot down the three Germans inside. When you have shot all of them a fourth will come from the doorway inside so you must shoot im too. now go into the next hallway and shoot the two Germans inside. When you reach the doorway of the next room take a look up the blocked set of stairs. There is a German soldier standing there. You know what to do. ---------------------------------------- Objective 5 : Disable the Tiger Tank [1] ---------------------------------------- Make a right turn and get ready to shoot at two Germans that come from behind the doorway ahead. When they are down head outside and plant your explosives on the tank at the yellow marking. ---------------------------------------- Objective 6 : Gain control of the church ---------------------------------------- Make your way to the outside. Stop at the doorway for a moment while a tank shell hits the church tower where the MG42 gunner is stationed. When the gunner is out of commission look to the right and open fire on the squad of Germans in the courtyard here. When they are all killed make your way through the small car garage behind the spot where the MG34 gunner was and head for the door of the church. When Moody busts open the door of the church don't rush in and go rambo on the inside. That way leads to a certain and quick death. Instead lean out from the doorway and use your rifle or submachine gun to one-by-one eliminate the Germans attacking from the altar area. When all of those Germans are out hang a tight right inside the church and go through the doorway and up the stairs. Shoot the three Germans firing from here. Now go into the small romm by the balcony and grab the sniper rifle. As Cpt. Foley addresses the squad several tank shells will crash into the surrounding area. Quickly climb up the ladder. ---------------------------------------------- Objective 7 : Eliminate Panzerschrek units [6] ---------------------------------------------- Now you have to aim down into the courtyard to the right and shoot the 6 Panzerschrek-wielding Germans that come down the road to shoot at the tanks. Start out by checking the inside of the fenced in area. Then check the road and scan all along the fence and up the road. There will be a MG34 gunner in the building to the rear of the fenced in area so take him out whe he reaches his position. Also, please note that it is best to take out most Germans that you see come down the road or enter the fenced-in area. They will be shooting at you. The objective will be completed when all the Panzerschrek units have been killed. -------------------------------------------------- Objective 8 : Destroy the German anti-tank vehicle -------------------------------------------------- Now make your way back down the ladder and the stairs and head out of the church. Make sure you duck into the side room right by the exit to pick up some Stielhangranate ammo and two health packs. Once the Germans on the opposite side of the bridge begin to attack you will need to run over and destroy one of their Tiger Tanks. I suggest that you dash to the jeep near the middle of the bridge and take cover there. Take out some grenades and take a few quick peeks to spot some enemies. Throw the grenades and then immediately dash to the very end of the bridge and dive down in front of the sandbags over on the left side. From here you can take out the MG42 gunner and lean out to take pot-shots at the Germans behind the fences. Your squad will move up at this point and take out a majority of the Germans in the area. When they have done that and the coast is clear run over to the trench on the right side of the bridge and grab the two health packs. From the trench you can peek up and shoot a fair amount of Germans with your rifle. When the coast is clear move up towards the barn and stay low. Now plant yourself by the parked truck and take a look around. There should be a few moree Germans hanging around. Shoot them and then move up with your squad into the barn. In the barn you will see a Tiger Tank. This is the vehicle that you need to destroy. How? Take a look around and find a Panzerfaust by the doorway to the barn. Pick it up and fire one clean shot at the back of the Tiger Tank. It will blow up and the objective will be completed. ---------------------------------------- Objective 9 : Meet up with Captain Foley ---------------------------------------- Meet Captain Foley at the point marked on the compass and he will do a brief talk before the level ends. ________________ __________________________________________________________ | 2.14 Noville / / | ッッッッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ ------------------------------------------------------------------------------ CLASSIFIED OPORDER 101-CCB 506 PARACHUTE INFANTRY REGIMENT Company HQ Noville, Belgium 15 January 1945 1) MISSION a. Secure the town of Noville 2) EXECUTION a. Intent: On January 15 1945 at 1130 hours 1st. 2nd and 3rd squads will advance into Noville with support from 11th armoured division. The assault will proceed as follows: a) First squad: Secure main road up to the Chateau b) Second squad: Secure west side of town c) Third squad: Secure East side of town d) All squads rendezvous at chateau and establish a defensive perimeter. 3) SITUATION a. Noville is the last hurdle in securing the Bastogne-Houffalize highway; once it is secured 2 battalion can continue to consolidate their positions and gear up for the push into Germany. Bad weather has made it difficult to discern what is happening on the ground, but forward recon reports very little enemy activity in the town itself. We can assume that we will encounter remaining forces that retreated from Foy. b. Enemy Forces (expected) a) 76th Volksgrenadier Division (Remainder under strength) b) Elements of 2nd SS Panzer Division (Panzer IV's, halftracks, and possibly Tigers) c. Freindly Forces a) M4 shermans from 11th armoured b) 1st, 2nd, and 3rd squads, 2 platoons 506 PIR 4) WEATHER a. Clear, cold. Blowing snow. Limited Visibilty 800-1000m 5) TERRAIN a. Light urban, heavy battle damaged structures b. Town surrounded by forested rolling hills ------------------------------------------------------------------------------ ============ Objectives ============ - Clear houses with Cpt. Foley and First Squad. - Rendezvous at the Chateau. - Clear Chateau. - Protect South Flank. - Protect North Flank. - Protect Sgt. Moody. - Defend Chateau. - Destroy incoming tank. - Regroup with Cpt. Foley. ----------------------------------------------------------- Objective 1 : Clear houses with Cpt. Foley and First Squad. ----------------------------------------------------------- The level will start with Captain Foley addressing the squad as you ride into the outskirts of the town atop one of the tanks of the 11th armoured division. When he jumps off the tank follow him to the house on the right side of the road. Inside you will see a small group of german soldiers running to their fighting positions. Try to gun them down as the run but it is easy enough to take care of them ven if that is not successful. Enter the house and move to the left you will see two more Germans taking cover behind a table. Shoot them and go right and stop at the doorway. Lean out of the doorway and look to the top window. Shoot the German there and then direct your view to the lower window, directly below. Shoot the German standing there and then move out into the open. Ignore the MP40 gunner from up above, if you move close neough to the house he won't be able to shoot you. Go up to one of the windows and take a look in. Cap the two Germans inside and then go in. When you go through the next doorway approach cautiously since there will be two more enemeis in here waiting to pop a few pounds of lead into your torso. Shoot them and then move to the opening over on the left. Move up the the table that has been turned over and stay crouched. Look to the opening that leads to the outside and shoot the German prepping to fire at you. Now peek out from the side of the table and take out the three Germans behind the bombed out wall. Now go throught he house and find the stairs into the next house. When you go through the doorway there will be one German coming up the hallway. Shoot him and the proceed onwards. Which way to go? Up or down? The game solves this tiny conundrum for you by sending a mortar shell directly into the upwards staircase. Head down the stairs and hold at the bottom in the small room you come to. Your squad will blow the wall out and reveal another room with some Germans inside. They all will come down from the stairs on the right side of the room. So have your gun aimed over there and fire away when they come. When they are all down proceed up the stairs and a hole will be blown in the wall by a tank, killing a German prepping to fire at you. ---------------------------------------- Objective 2 : Rendezvous at the Chateau. ---------------------------------------- Now go down the stairs out of the house and find some coevr on the side of the street. I suggest that you stay and camp here for a short moment and take out as many enemies as possible with your rifle. When the coast is somewhat clear (it won't be completely clear) make your way a little bit further up the street and find some more cover. Rinse and reepat until you are at the Chateau. this part mainly relies on your speed and fast thinking. All you have to do is shoot and move. Use the quicksave often because this part can become a real headache. ---------------------------- Objective 3 : Clear Chateau. ---------------------------- Once the destroyed tank rolls through the stone wall you need to get right in behind it and lean out to shoot at the Germans that come from the front entrance of the Chateau. There will be about 10 or 12 that attack from here. The rest will come from the courtyard on the right of the tank. Move to the stonewall entrance of the other courtyard and lean out to survey the scene. There is a German preapring to man an MG34 so shoot him quickly and then start to hack away at the Germans hiding behind the boxes and cars. When they are all down move into the Chateau being wary that a few more will come out of the entrance on your way into it. When you enter the Chateau make your way through the halls until you can spot two Germans through one of the destroyed walls. Shoot them and then move to the brink of the room they were in. Look up and about the walkway above and shoot the small group of Germans that is firing from up there. Some will be above you and some will be across from you so stay on the lookout. Go to the top of the stairs and clear out the two rooms on either end of the walkway on the west end of the house. there will be two in the room with the MG42 and about 5 more that come from the opposite room. ---------------------------------- Objective 4 : Protect South Flank. ---------------------------------- When you reach the room that is almost halfway bombed out your squad will spot a whole division of German troops coming on from the south. Grab the MG34 on the box and set it up as close as you can to the brink of the gap in the floor. Stay here as long as you can firing away at the German division coming in your direction. When there seems to be no more in view pick up and head over to the window on your left. Set up the MG34 there and fire at this grouping of enemies. Son enough you will have killed this group but (crikey) there's yet another group coming in from your original position. Pick up and move back there and repeat the process. ------------------------------------ Objective 5 : Destroy incoming tank. ------------------------------------ Now drop down through the hole in the floor and get to the small porch on the north side of the chateau. On the right side of the porch is a panzerschrek. Pick it up and use it to shoot the tank. If you hit it head on it should blow up but if it doen't just pop another round into the tank to finish the job. Head inside immediately afterblowing up the tank to avoid incoming enemies. ---------------------------------- Objective 6 : Protect North Flank. ---------------------------------- Now head to the kitchen and get out your rifle. Crouch by the window and take out any enemies that pop up in the area beyond the stone wall. If that area begins to thin out go out onto the porch and look to the west. There should be a small wave of Germans coming through next to the tank you just blew up. Whan all the enemies have been shot down you will need to head up to the MG42 on the top floor. --------------------------------- Objective 7 : Protect Sgt. Moody. --------------------------------- Get on the MG42 and spot the German soldiers firing at Sgt. Moody's squad. Open fire on them. Make sure you scan all the way over to the right and try to take the ones out behind the stone wall since that is where a majority of them will be coming from. When the halftrack comes into view take out the MG42 gunner near the front of it since he will immediately spot you and open fire on you. You want to get to him before he can get to you. When Moody and his squad have made it safely inside the chateau you will be in the clear for this objective. ------------------------------------ Objective 8 : Destroy incoming tank. ------------------------------------ Go to the south end of the building and get out your panzerschrek. Use it to shoot the Panzer idling outside the chateau. ----------------------------- Objective 9 : Defend Chateau. ----------------------------- Now you have to fend off a small wave of enemies that come in. Just stay in this general vicinity and pick off enemies that approach the chateau. Soon another tank will come in. ------------------------------------- Objective 10 : Destroy incoming tank. ------------------------------------- Head back out onto the porch and look out across the field. There is another tank coming across it towards you. Take out your panzerschrek and fire one or two shots to destroy it, however many it takes. Your squad should be able to cover you while you do this but just to be sure take cover when you are reloading or taking aim. ------------------------------ Objective 11 : Defend Chateau. ------------------------------ Now you need to fend off some more enemies. Just rinse and repeat what you did before. Before long a halftrack will come in towards the chateau so go back out to the porch and fire a shot at it with the panzerschrek. One shot will do the trick. Head back inside immediately after firing your shot. Start looking to the south and the west for Germans proceeding towards the chateau. Fire at them until you hear the arrival of yet another tank. ------------------------------------- Objective 12 : Destroy incoming tank. ------------------------------------- Go back to the porch and you should see the tank coming around the corner of a building in the distance. sue this time to take aim at the tank. When you are confident with your mark fire off a shot and if you need to fire a second shot. ------------------------------ Objective 13 : Defend Chateau. ------------------------------ Now you will need to defend the chateau against a rather small onslaught of German troops. Things will pick up soon when a halftrack comes racing in so be ready on the porch to destroy it once it comes into view. If you don't destroy it immediately all the Germans inside will unload an you will have to fight them off with your machine gun. ------------------------------------- Objective 14 : Destroy incoming tank. ------------------------------------- Now yet another tank will be coming in so look on the west side of the building where the porch is and fire a shot or two at it. Just be aware that there are a lot of Germans coming in from that direction so it is a tad bit harder. Shoot enemies in the area first, fire at the tank, fire some more at infantry troops, fire a shot at the tank...repeat until the tank is destroyed. ------------------------------ Objective 15 : Defend Chateau. ------------------------------ This is the last time you will have to defend the chateau so give it your all. You will be essentially swarmed by the enemy so make sure you have a very good place to shoot from. I suggest the stairway in the kitchen or the room on the south side of the cjateau. Just keep firing away until some allied planes come in and start the aerial bombing of the surrounding area killing all the Germans outside of the chateau. --------------------------------------- Objective 16 : Regroup with Cpt. Foley. --------------------------------------- Now head out to the small porch where you kept grabbing the panzerschrek from and meet with the Captain for the final words before the American Campaign ends. Good work, you're 1/3 of the way through the game! ============================================================================== ---- 03) British Missions ---- ============================================================================== ________________ __________________________________________________________ | 6.11 Bomber / / | ッッッッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ ------------------------------------------------------------------------------ September 2, 1941 Our target for taday is an industrial complex inland from Rotterdam. We're holed up again in this damned Yank rattietrap the RAF likes to call Fortress I. Give me the good old Lancaster any day. Although, I must say, these B-17s can take a hell of a beating and are armed with enough .50 caliber machine0guns to repel the entire Luftwafft. I just hope I never have to put that to the test. I still don't see the wisdom in it. Flying so high that we can barely see our targets (much so that we will miss half the time) through enemy terriatory ...IN broad daylight! Sheer folly I say. Even the fighters won't escort us much further than Dover. Jerry always has lots of ME-109s ready to greet us. I am still amazed that after 22 missions I am still in one piece. A good bit of luck I say. I hope it lasts. ------------------------------------------------------------------------------ ============ Objectives ============ - Defend the Bomber - Get to the Dorsal Turret, behind the Cockpit - Man the Tail Gunner position - Turn off the fuel to the No. 1 Engine - Turn off the fuel to the No. 2 Engine - Man the Tail Gun - Get back to the Dorsal position - Return to the Tail Gun - Use the manual crank to open the Bomb Bay - Extinguish the fire in the Aft Compartment ------------------------------- Objective 1 : Defend the Bomber ------------------------------- For now this objective is shaded out. It will last the entirety of the mission as your primary objective while you complete other objectives. Consider this objective done once you pass the level. ---------------------------------------------------------- Objective 2 : Get to the Dorsal Turret, behind the Cockpit ---------------------------------------------------------- Get into the dorsal turret that is located towards the front of the plane, right in the cockpit. How "gracious" of you, jolly ol' chap. Moving on... Wait for the flak fire to calm down and then some planes will start to come in. I cannot guide you through this since it all depends on what direction you are facing and where the enemies are coming from and which ones you decide to shoot at. Just keep in mind for the rest of the mission that (if facing the front) these are the directions to face when the nubers are called: 12 o'clock - Front 3 o'clock - Right 6 o'clock - Back 9 o'clock - Left When your tail gunner gets shot get out of the turret by pressing F and head to the back of the plane. ------------------------------------------ Objective 3 : Man the Tail Gunner position ------------------------------------------ Get in the back of the plane as soon as possible. Man the gun mounted there by pressing F, just like before. Please note that with this gun, unlike the dorsal turret in which you could face almost any direction, this only points towards the area behind the plane. Just fire right at the oncoming planes. This part isn't especially hard since the planes aren't moving laterally relative to you like in the dorsal turret. Getting in a few good shots on a plane will take it down quickly. When you are told to get off the turret, get off. --------------------------------------------------- Objective 4 : Turn off the fuel to the No. 1 Engine --------------------------------------------------- Head towards the middle of the plane and look for the valve for the No. 1 engine. It will be on the right. Go up to it and press F to shut it off. --------------------------------------------------- Objective 5 : Turn off the fuel to the No. 2 Engine --------------------------------------------------- Now return to the rear gun and keep firing. In a short while your No. 2 engine will crap out on you. Go back to the place where you shut off the No. 1 engine and find the second glowing valve. Go up to it and press F. ------------------------------ Objective 6 : Man the Tail Gun ------------------------------ Return to the tail gun and continue to fire at the incoming planes. --------------------------------------------- Objective 7 : Get back to the Dorsal position --------------------------------------------- When you are called to the dorsal turret get off the tail gun and return to the front of the plane to fire from the dorsal turret. ------------------------------------ Objective 8 : Return to the Tail Gun ------------------------------------ Now get back to the tail gun and just rinse and repeat what you have been doing for most of the mission. ------------------------------------------------------- Objective 9 : Use the manual crank to open the Bomb Bay ------------------------------------------------------- Head to the bomb bay in the middle of the aircraft, more towards the cockpit though. Look for a glowing yellow handle on the left side of the bay. Go up to it and press F. The handle will turn ad the doors below you will begin to open. When the bay is completely open the bombs will begin to fall. --------------------------------------------------------- Objective 10 : Extinguish the fire in the Aft Compartment --------------------------------------------------------- This objective cannot be completed but you must head for the back of the plane to find the fire extinguisher. Find the extinguisher...and...oh never mind... your plane is gone! Your mission is completed as you parachute to the ground. ______________________ ____________________________________________________ | 6.12 Train Bridge / / | ッッッッッッッッッッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ ------------------------------------------------------------------------------ Spetember 2, 1941 I think we hit the target. Unfortunately we couldn't hold the plane together long enough to confirm. I wonder if any others survived. A bloody waste. Apparntly I'm still alive. Luckily this was the one time I decided to wear my parachute. It's dark now and I'm not sure where I have landed...somewhere in Holland. I will most likely be captured before morning. For me, as they say, the war is already over. ------------------------------------------------------------------------------ ============ Objectives ============ - Assist the Resistance - Take out the MG34Gunners on the 2nd Floor - Infiltrate the Farmhouse - Clear out the remaining enemies in the farmhouse - Clear the enemies by barn - Pickup Explosives - Make Way to Bridge - Plant Explosives on Bridge [4] - Rendezvous with Ingram and detonator - Blow Up Bridge When Train Arrives - Get to Truck in Barn - Escape ----------------------------------- Objective 1 : Assist the Resistance ----------------------------------- Watch as the small German patrol walks beneath you and pauses to let one of their own take a a leak by the tree. Shortly they will spot a enemy patrol in the woods. After the short firefight the enemy patrol will defeat the German patrol. When you drop down to the ground you will immediately recognize major Ingram, from the original, who is helping the Dutch resistance fight back against the German occupation. As he addresses you pic up the Kar98k and MP40 from the fallen Germans. Shortly they will take off down the road. Follow them. Soon after you come by a lake your squad will spot a German patrol up ahead. Take cover behind a rock on either side of the road and when the first shots are fired that is your cue to open fire. Eliminate all the Germans in the road ahead and then follow your squad through the woods. Approach the house up ahead with caution. Move towards it by going through the fenced in areas to the left side of the house. Shortly after your squad and the Germans begin exchanging fire two MG34 gunners will appear in the upper windows of the house. -------------------------------------------------------- Objective 2 : Take out the MG34 Gunners on the 2nd Floor -------------------------------------------------------- Take out your Kar98k and carefully snipe the one on the side of the house while ducking behind the fence for cover. To take out the second gunner move back towards the barn and sidestep slowly until you can see the gunner. Shoot him and then focus on the rest of the Germans in the area and in the house. -------------------------------------------------------------- Objective 3 : Clear out the remaining enemies in the farmhouse -------------------------------------------------------------- Snipe the ones outside with your rifle and then move in with your MP40 to clear out the rooms inside. There are some health packs throughout the bottom floor of the house and a good amount of ammunition pickups from all the enemies you picked up. Shortly after you make it into the house a jeep will crash through the gate in the back of the house. A small group of Germans will unload but they aren't hard to take out. Just focus your fire on the doorway. When those Germans are down head up the stairs and shoot the two Germans ducking behind the table where the MG34 gunners were. --------------------------------------- Objective 4 : Clear the enemies by barn --------------------------------------- Soon after your squad opens fire at the barn a mortar shell will blast through the wall in this room so stand back by the stairs and when it comes through lay down at the newly created hole and open fire. ------------------------------------ Objective 5 : Make way to the bridge ------------------------------------ Regroup with your squad and make way to the bridge. Before you can set off though a truck will pull up and unload about 8 Germans. Shoot them from behind one of the stone walls and then follow your squad up the road and through the woods. When you are about halfway up the hill in the woods you will be fired upon so take cover and carefully lean out from wherever you are and fire away at the Germans attacking you. When you pass over the top of the ridge lay down with your Kar98k and snipe the two Germans at the bottom behind the sandbags. Then move forward just a little and take a look to the left. Shoot the MG34 gunner and the soldiers around him and then move up with your squad. When you arrive at the entrance to the tunnel Ingram will address the squad. Looks like things are only going to get harder! Sounds good, eh? Anyway, move down the tunnel and when you come out the exit find cover either behind a box or a rock and fire at the Germans in the small shack, taking cover behind the other boxes and crates and also up in the tower. When all of them are down advance forward and take a look at the bunker. Shoot the enemies trying to come out. When they are all down Major Ingram will address you. ------------------------------- Objective 6 : Pickup Explosives ------------------------------- Grab the explosives off of the dead soldier's body. If you can't find them (somehow) just use the compass as a reference point. -------------------------------------------- Objective 7 : Plant Explosives on Bridge [4] -------------------------------------------- Now move across the bridge and find the hole down to the lower levels. Climb down the ladder and find another ladder. Beware that there are about 3 or 4 Germans down here and on the rest of the lower elevsl but they really aren't that hard. On the lower level you will find two places to plant explosives. When those two are planted move up one level and then find the other ladder down to the lower levels. Plant the explosives in two spots here and then get your ass up to the top of the bridge. -------------------------------------------------- Objective 8 : Rendezvous with Ingram and detonator -------------------------------------------------- Find your squad and follow them to the detonator. Stand in front of it while you wait for the train to arrive. ----------------------------------------------- Objective 9 : Blow Up Bridge When Train Arrives ----------------------------------------------- When Ingram gives you the command blow the bridge. You can't blow it early (the game doesn't allow you) and if you wait three seconds past the command the game will be over (the train have make it through). ----------------------------------- Objective 10 : Get to Truck in Barn ----------------------------------- Now pass through the train station and shoot the small group of German enemies on the left side. Your squad will think about going through the tunnel but they will spot a group of Germans coming through the tunnel. They will head off into the woods to set an amush. Follow them and lay down behind a rock when you reach the marked point on the compass. When the German patrol gets close enough open fire and kill them all. Now retreat through the woods. When you reach the houseyou will be ordered to turn and open fire on a group of Germans that is trailing you. Climb up onto the porch and get out your MP40. Open fire on them when they draw close and come into view. When they are all down follow your squad back to the house. When you come to the house open fire on the Germans waiting for you there. I suggest going up into the house and using one of the MG34s in there to shoot some of them down. When the coast is clear go into the barn and hop into the truck. --------------------- Objective 11 : Escape --------------------- Crouch down into the bed of the truck and wait until the enemy truck comes into view. When it does stand up and fire at the soldiers in the bed. The truck will get hit by something and explode so now you can sit back and relax for the rest of the level. Your driver will take you through some hostile terraitory but you will come out unscathed. Congrats! _________________ _________________________________________________________ | 3.13 Sicily 1 / / | ッッッッッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ ------------------------------------------------------------------------------ Ref. Maps. 1/50,000 Sheets 8/F3, 8/F5 TOP SECRET 1/25,000 Sheet No. 20/14 NW TO: Major Ingram, Sgt. Doyle S.O.E. INTENTION 1. Objective a) In preparation for Operation Husky, you are to infiltrate and destroy the naval gun battery at Capo Murro di Porco (367909). You will be assisted by a detachment from 2 troop, 1 S.A.S. INFORMATION 2. Enemy a) Fort heavily garrisoned, reommend a diversion to draw forces from within. b) Nearby town heavily garrisoned. Intelligence reports possible presence of German armor. c) State of alertness: Low. METHOD 3. Outline a) By means of a captured civilian fishing vessel, approach the dock at (367909). b) Make your way to the Lighthouse, eliminate spotters. c) Infiltrate fort and bunker complex. Spike all 3 guns and plant timed charges in the main magazine. d) Ex-filtrate by means of the fishing boat. H.M.S. Ulster Monarch will be standing by. ------------------------------------------------------------------------------ ============ Objectives ============ - Stay concealed until the docks sentry is eliminated - Eliminate the guards inside the dock house - Storm the bunker and eliminate the rest of the guards - Get in the back of the truck - Engage the enemy at the lighthouse and get inside to plant your charges - Plant the charges in the lighthouse - Regroup with Major Ingram outside the lighthouse - Head to the top of the path - Do not engage the enemy until the reinforcements have passed - Get up onto the wall - Find the radio rooms - Disable the communications equipment - Find a way down into the courtyard - Regroup with Major Ingram's squad - Secure the underground garage - Find the documents - Get on the elevator - Find the cliff gun emplacements - Plant the charges on the guns - Find the munitions magazine for the guns - Plant the charges in the magazine - Get back to the elevator - Regroup in the garage - Head out to the courtyard - Get in the sidecar of the motorbike ----------------------------------------------------------------- Objective 1 : Stay concealed until the docks sentry is eliminated ----------------------------------------------------------------- Wait for the boat to reach the dock and when it does Pvt. Luyties will go ahead and eliminate the single sentry outside the dock house. All you have to do is stay low and don't raise any racket. -------------------------------------------------------- Objective 2 : Eliminate the guards inside the dock house -------------------------------------------------------- When you are given the go-ahead move up carrying your silenced Sten. Enter the guardhouse and go into the back room. Shoot the two sentries who were messing around listening to music. They won't immediately be ready to shoot at you so make quick work of them before they can. Grab a rifle from one of them before you leave. ------------------------------------------------------------------- Objective 3 : Storm the bunker and eliminate the rest of the guards ------------------------------------------------------------------- Look further up the shore and you will see a bunker. Follow your squad and get as close as you can before you start shooting at them. When they spot you make sure you are covered. Take out the two sentries outside and the one on the MG34. Pick up the Stielhangranates and health packs from inside the bunker. ------------------------------------------ Objective 4 : Get in the back of the truck ------------------------------------------ Follow your squad to the truck and hop in the back of it by pressing F. The truck will drive up the hill and...blast! The ruddy thing stalls out! Get out and continue on foot up the hill. ----------------------------------------------------------------------------- Objective 5 : Engage enemy at lighthouse and get inside to plant your charges ----------------------------------------------------------------------------- When you reach the top of the hill you will be spotted. Pick off the German attackers with your recently acquired Kar98k and make sure that you look all the ay up to the balcony at the top to snipe two Germans up there. Go to the entrance of the lighthouse. ------------------------------------------------- Objective 6 : Plant the charges in the lighthouse ------------------------------------------------- Make sure you have your Sten out before you enter the lighthouse. When you go inside spot the two Germans behind the storage shelves and fire away at them. When they are down move up the stairs and peer up into the rafters. Shoot the German that comes down from the upper levels and hop onto the ladder. Climb up two more ladders and then pause at the bottom of the next one. Move around the base of the ladder looking up to see if you can spot an enemy at the top. If you do grab a grenade and cook it off for three seconds (three pulses) and then toss it up in his direction. He should get killed. If you don't see one when you are circling try moving about halfway up the ladder and then go back down. That should draw him out. Climb up the ladder. Now look up at the central pillar of this top level and spot the location for the explosives. The best way to do this (it's in a somewhat awkward place) is to jump up towards it and quickly press F whe the little symbol pops up on screen. Now go down the ladder and plant your second explosive. Go down the rest of the ladders and plant your final explosiive in the bottom of the circular chamber. Now get out of the lighthouse. -------------------------------------------------------------- Objective 7 : Regroup with Major Ingram outside the lighthouse -------------------------------------------------------------- Meet up with Ingram and he will direct you to the top of the path. ----------------------------------------- Objective 8 : Head to the top of the path ----------------------------------------- Break off at a brisk pace towards the path. When you reach the top turn around to watch the lighthouse blow up. -------------------------------------------------------------------------- Objective 9 : Do not engage the enemy until the reinforcements have passed -------------------------------------------------------------------------- Just duck behind a wall, staying out of sight, until the German troops pass by. If you shoot off your gun...you're screwed. ----------------------------------- Objective 10 : Get up onto the wall ----------------------------------- After they have passed by follow your squad up to the top of a wall. From there you guys will split up and your squad will have to find the radio room while the second squad targets the Germans in the courtyard. ----------------------------------- Objective 11 : Find the radio rooms ----------------------------------- Now head up the ramp and enter the building ahead. Shoot the two Germans standing by the corner and make a quick shot around it at a German manning an MG34 gun. When they are all down make your way across the next walkway. Enter cautiously because there will be a German waiting for you as you enter. ------------------------------------------------------- Objective 12 : Disable the communications equipment [5] ------------------------------------------------------- Shoot the German off to the left and then look over to the right. Move up to the corner and take out the soldier standing behind one of the pillars. Move to the next doorway and inside of the next room will be two more German soldiers. Shoot them both and then turn around and open fire on the communications equipment. There are two more radios in the room you just shot the two Germans. ------------------------------------------------- Objective 13 : Find a way down into the courtyard ------------------------------------------------- Now reverse your course and find the stariwell inside this building. Make your way down and when you reach the bottom a door will bust in and a few Germans will try to shoot you. Kill them before they can do that. ------------------------------------------------ Objective 14 : Regroup with Major Ingram's squad ------------------------------------------------ Now make your way into the courtyard. As you move along the walkway stay low. Don't get up because you will be a very easy target and chances are you won't have a chance to shoot at anybody before you are gunned down. So it is best to just stay down. When you reach the end of the walkway most of the enemy forces should have been gunned down by Ingram's squad but there usually is a single MG34 gunner lurking in the bushes right by the walkway. Spot him and shoot him. -------------------------------------------- Objective 15 : Secure the underground garage -------------------------------------------- Now follow your squadmates through the busted door. When you enter the garage make sure that you are well covered from all angles because this place has enemy forces lurking in just about ever corner. So slowly edge your way out shooting the German forces with your rifle as they are revealed. Scan both the upper catwalk and the garage floor below. When you have killed all the Germans in this area the objective is completed. --------------------------------- Objective 16 : Find the documents --------------------------------- Head down the garage floor and go through the doorway. Kill the sentry standing there and then go around the corner and shoot the two other Germans in the hallway. Now go to the doorway and peer down the hallway. Take out your Kar98k and shoot the Gremans that come from the other end. Some point soon you should exchange your Kar98k for a Gewher. Keep going all the way down the hallway and when you are forced to make a left there will be two Germans standing there to fire at you. Waste them with your Sten and keep moving. Move down the catwalk and take out enemies as you go. Make sure that you look both at the other end of the turn and on the catwalk ahead of you. There will be a good amount of enemies here so go slowly. When you reach the end of the catwalk make a left and gun down the German coming through the door. The make a right and follow the hall to a room. Halt to the side of the doorway and cook off a grebade and toss it in. After the German inside is killed run inside and grab the documents, health, and stielhangranate ammo. ---------------------------------- Objective 17 : Get on the elevator ---------------------------------- Move back out onto the catwalk and find the elevator set into the middle. Wait for your squad to get on and then go to the switch and flip it to go down. ---------------------------------------------- Objective 18 : Find the cliff gun emplacements ---------------------------------------------- Get out your Gewher and shoot the two Germans up ahead. When they are down move forward and look to the elft. S hoot the two Germans on the MG34s and then shoot any Germans that try to take their place. Now go into that area and turn to the left. a German will be standing at the ready behind a column so uae your well-worn trigger finger to gun him down. Now look into the next area and shoot down about 8 enemies that will come in from the sides, the next hallway and everywhere in-between. Advance into the area you just cleared out and check the corners to make sure that no enemies escaped your wrath. ------------------------------------------------ Objective 19 : Plant the charges on the guns [3] ------------------------------------------------ Peer into the next room and spot the MG34 gunner to the left of the artillery gun. Shoot him and then plant the explosives and run to cover. Now for the other two gun emplacements it is basically just a rinse and repeat strategy. Here's what you do in both cases. Move right up to the brink of the room and cook off a grenade. When it reaches the third pulse bank it off of a wall into the room and you should take out most if not all of the enemies. If not just gun them down and plant. ------------------------------------------------------- Objective 20 : Find the munitions magazine for the guns ------------------------------------------------------- When you go back up the stairs from the last gun a new door will be opened on your elft. Make sure that your Sten is out and gun down the two Germans in the doorway. Go down the stairs. Look through the door and immediately gun down a German coming through the door. Now look a little bit beyond the doorway and shoot down the two Germans runnng in from another room. ---------------------------------------------------- Objective 21 : Plant the charges in the magazine [3] ---------------------------------------------------- Now advance slowly up ahead. When the Germans in the magazine start to fire retreat a bit and toss and bank some grenades into them. When most of them are donw you can just go and mop up the rest. Before you plant all the charges pick up some health over on the left side and some ammo off of the dead soldiers. When you have planted the charges make your way back to the elevator. --------------------------------------- Objective 22 : Get back to the elevator --------------------------------------- You should only encounter two enemies on the way back to the elevator. They are easily taken care of and you should know your way back since you just did it and there is only one way back. When you reach the elevator wait for your squad to join you and then pull the lever to go up. ------------------------------------ Objective 23 : Regroup in the garage ------------------------------------ There are only three German soldiers on your way back to the garage. One behind you as you ascend in the elevator and two as you emerge into the final hallway. Gun them all down and join your squad in the garage. ---------------------------------------- Objective 24 : Head out to the courtyard ---------------------------------------- Your squad will make quick work of the truck and the soldiers that come haulin' ass into the garage. Before you leave find two machine-guns or SMGs to fill your arsenal for the next level. Head up the ramp and look slightly to the left. Gun down the two Germans and find some cover while your squad comes up out of the garage. -------------------------------------------------- Objective 25 : Get in the sidecar of the motorbike -------------------------------------------------- Get into the sidecar by pressing F. Now you will blast through the enemy base on your way out. Near the end the kubelwagon will get blown to hell by a panzerfaust. Now it's just Ingram and you...and the end of the level. _________________ _________________________________________________________ | 3.14 Sicily 2 / / | ッッッッッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ ------------------------------------------------------------------------------ Ref. Maps. 1/50,000 Sheets 8/F3, 8/F5 TOP SECRET Infiltration successful. 1/25,000 Sheet No. 20/14 NW Light resistance at the dock. TO: Major Ingram, Sgt. Doyle S.O.E. INTENTION Planted divesrionary charges at the light house with some success. Main compound relatively clear of enemy... 1. Objective a) In preparation for Operation Husky, you are to infiltrate and destroy the naval gun battery at Capo Murro di Porco (367909). You will be assisted by a detachment from 2 troop, 1 S.A.S. The enemy alertness was higher than expected. INFORMATION Successfully spiked guns and planted charges. 2. Enemy a) Fort heavily garrisoned, reommend a diversion to draw forces from within. b) Nearby town heavily garrisoned. Intelligence reports possible presence of German armor. c) State of alertness: Low. Garrison retunred earlier than expected. Bit of a tough fight out the door. We managed to acquire METHOD a motorcycle and a kubelwagon. Unfortunately the S.A.S. lads took a direct hit from a panzer... 3. Outline a) By means of a captured civilian fishing vessel, approach the dock at (367909). b) Make your way to the Lighthouse, eliminate spotters. c) Infiltrate fort and bunker complex. Spike all 3 guns and plant timed charges in the main magazine. d) Ex-filtrate by means of the fishing boat. H.M.S. Ulster Monarch will be standing by. ------------------------------------------------------------------------------ ============ Objectives ============ - Get to the shore - Follow Ingram - Clear the blockade - Board the captured German PT boat - Destroy all German PT Boats ------------------------------ Objective 1 : Get to the shore ------------------------------ Stay crouched in the sidecar as the enemy truck pulls up. Use your SMG to fire away that the Germans in the truck bed. Repeat this for the next truck and the kubelwagon that chase after you. After the third truck stops following you turn and face the front. You will be coming around a turn by some houses. Right around that turn is an MG34 gunner. Quickly shoot him or else he will do quite a bit of damage to you. Past the MG34 gunner is a panzerfaust-wielding German. Shoot him as you race by through a small detour. Shoot at the Germans in the truck that follos you and then when you turn into the alleyway shoot the gunner in the sidecar of the motorcycle. You also need to shoot the driver but he only has a pistol. When you come out of the alley turn to the front and shoot the two Germans next to the stopped truck. When you dive into the next alley a kubelwagon chock full of Germans will begin to follow. Shoot down all the Germans in the kubelwagon. Heading out of the alley you will be pursued by a truck full of Germans. Fend the Germans off and make sure you get through this next alley in one piece since it will stop following you at that point. When you go through the market place there will be one kubelwagon attacking you. Shoot it down and proceed into the next area. When the tank comes into view Ingram will crash the bike and you will be trhown out. Even though you will be in shell-shock mode sprint forward and duck behind cover to the left. When you regain your senses immediately get up and sprint to a door that is partially obscured by a corner. When you get in here you will be somewhat safe from the tank. * You can pck up two 50% health packs from either sid eof the sidecar. I suggest that you use them very wisely since you only get two of them. --------------------------- Objective 2 : Follow Ingram --------------------------- Follw Ingram up the stairs and out the window. When you come out into the small square duck behind cover on the other side of it, don't stop in front of the gate because you will be shot at by the enemies you just left behind. Try to advance forward as quickly as possible since that is the only permanent way to stem the flow of troops. Clearing out enemies will be very easy with two or three cooked grenades and a handful of well-placed bullets. Move into the next alleyway and shoot the two Germans that come down it. When they are dead move up a little and shoot at the truck. Shortly Ingram will knock down a small sectin of fence for you to go through. Go into the small field, crouch behind one of the rocks and peek out to shoot at the Germans coming over the wall. If you peek up over the wall you will see a small patrol of Germans next to a truck and a house. Duck down and get out a grenade. Cook it for three seconds and then pop up and throw it at them. The blast should kill all of them. Now follow Ingram along the side of the houses and down a path. Ignore the enemies firing from above since you are plenty covered by the cliff and if you move fast enough you can leave them behind quite easily. When you reach the bottomw of the cliff path you need to clear out about 5 enemy troops. Take cover and take them out one-by-one. Move into the bunker when they are dead. ----------------------------------------------- Objective 4 : Board the captured German PT boat ----------------------------------------------- Inside the bunker there are only a few enemies. There are two in the side rooms when you enter the first hallway and two at the bottom of the stairs. When you make it outside make a left and fire at the Germans accumulating there. One of them will fire a panzerschrek at the boat you are supposed to get in. It will blow up the boat so now you need to find another boat. Just to the side of your destroyed boat is (rather conveniently) yet another boat. Run down the dock and get in by pressing F. ----------------------------------------- Objective 5 : Destroy all German PT Boats ----------------------------------------- Now, as you leave the harbour, you will be pursued by a large number of enemy attack boats. This part isn't especially hard, I've never even lost half my health in this part. All you need to do is center your crosshair on the boat and fire away. You have an infinite number of bullets and the gun won't overheat so don't stop firing. If more boats show up just stay focused on the boat you are shooting at. It will go down quickly and then you can focus on the others. When they have all been destroyed turn to the battery guns and watch them explode. British Campaign completed. ============================================================================== ---- 04) Russian Missions ---- ============================================================================== _________________ _________________________________________________________ | 4.11 Trenches / / | ッッッッッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ ------------------------------------------------------------------------------ Cherkasskaye, July 4, 1943 Dearest Natasha, They loaded us in the trains late last night. The only thing the Commssars would tell us is that we were going to the front where we would serve our motherland with unfailing bravery...pretty words. Vassili says that the fascists are planning some major offensive at Kursk. Sgt. Antonov believes it is their last desperate attaempt to maintain a foothold. Whatever happens, I don't expect it to be pleasant. Most of the men are afraid as they have never seen combat. The only ones who don't show far are Vassili and Sgt. Antonov. They both served in Stalingrad, though they don't seem to like talking about it. If we all stick close to them, we just may make it through alive. Yuri. ------------------------------------------------------------------------------ ============ Objectives ============ - Get Into Truck - Get Ammo from Bunker - Defend Right Flank - Flush out Left Flank - Follow Sgt. Antonov - Blow up 3 Elefant Tanks - Meet up with Sgt. Antonov - Head to Village - Eliminate all Enemies in Village - Defend Village - Meet with Commissar ---------------------------- Objective 1 : Get Into Truck ---------------------------- Get off the train and walk forward to the commissar speaking with the megaphone. Get in the line for the truck on the right. When everbody else gets on a button will pop up on screen telling you to get in the truck. Press F to do so. The truck will begin to move. Watch all the action as you drive to the front lines. Make sure that you are crouhced down in the bed of the truck or else you will die from airplane gunfire. ---------------------------------- Objective 2 : Get Ammo from Bunker ---------------------------------- When the truck reaches the line jump off and dash inside the bunker, following your comrades. Get on the end of the line and wait your turn for ammo. You will recieve 60 bullets. That should be enough ammo for now. -------------------------------- Objective 3 : Defend Right Flank -------------------------------- Follow your comrades to the front line. In a few moments the German atack will start so keep your head up. the artillery will stop and soon a whistle will blow, signaling the start of the attack. Use your Mosin-Nagant to pick off the German soldiers as they advance. When they start to get closer to your position try and find a German Gewher, that will provide you with the necessary rapid fire that you need. After a little while you'll see a Stuka come flying in from the laft and crash right by your position. Stay crouched where you are and you should be okay. ---------------------------------- Objective 4 : Flush out Left Flank ---------------------------------- Now follow your comrades to the left flank. If you just backtrack past your truck and into the other bunker you'll find the left flank. I suggest that you stand by the entrance of the trecnha and fight from there. Take out the German wielding the flamethrower as well as the couple dozen enemies that come charging towards the trench from the field. --------------------------------- Objective 5 : Follow Sgt. Antonov --------------------------------- Follow Sgt. Antonov back to the first trench you were in. Head underneath the destroyed plane and you'll come out a bit further up in the field. Take note that there is some health and ammo stashed in the middle of the trench. If you need some grab it before heading up. ------------------------------------- Objective 6 : Blow up 3 Elefant Tanks ------------------------------------- You need to destroy the three elephant tanks sitting up in the field. It's not a problem to do this, it;s just that there are a few Germans lurking around them and in the bushes. Take note of that and proceed cautiously until you can plant charges on all of the elephant tanks. --------------------------------------- Objective 7 : Meet up with Sgt. Antonov --------------------------------------- Now follow your compass to meet Sgt. Antonov. He'll tell you that the Germans are planning to flank your position by attacking a neaby village. Now you need to find your way to the village. ----------------------------- Objective 8 : Head to Village ----------------------------- Follow your squad down the path to the village. First, look up ahead and to the left. You'll see some Germans coming out of the woods there. Shoot them and proceed forward. Soon you'll see a flamethrower off to the right. Shoot him and keep pressing forwards. You will see some enemies crouched down on the ground behind some barriers. Shoot them and your path to the village is free. ---------------------------------------------- Objective 9 : Eliminate all Enemies in Village ---------------------------------------------- Once the Sgt Frolov opens the doors you'll need to dash outside with your SMG (assuming you picked up an MP40 or PPSh). Gun down all the Germans inside the houses and use your rifle for the long distance shots. When you have to take out the MG32 gunner just lean out from behind the corner and pump a few rounds into his skull. In the area around the gunner there are only a few more enemies but be careful. When you are done, dash inside the building ahead. You'll have to shoot down one more German. ----------------------------- Objective 10 : Defend Village ----------------------------- Stay inside this little house and fend off the enemy attacks. I suggest the stairwell as a safe place to camp out for the duration. That will provide you with some good cover and provide you ample room to fire. If you wish to fire from another place, by all means do so. Once the timer reaches zero you'll be done defending. ---------------------------------- Objective 11 : Meet with Commissar ---------------------------------- Follow your compass to the commissar's position. He'll get up out of his tank and address all the surviving soldiers. Congrat's first Russian mission complete. _________________ _________________________________________________________ | 4.12 Ponyri / / | ッッッッッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ ------------------------------------------------------------------------------ Ponyri July 9, 1943 Dearest Natasha, We have been redeployed to the north. We are now temporarily attached to the 6th Guards Army, and are headed for a town called Ponyri. I hear the fighting has been fierce. They are calling it the Stalingrad of Kursk. The commissars seem to like shifting usd around like cattle; cattle being led to slaughter. I saw things at Cherkasskoye, things that I would soon like to forget. It is now clear to me what has hardened Antonov's face into a permanent grimace. I can only pray that my luck holds up. Yuri. ------------------------------------------------------------------------------ ============ Objectives ============ - Assault the rail station - Flush out the left flank - Eliminate the sniper in the tower - Clear the rail station - Advance on the town - Entering/leaving the school - Helping Boris destroy the panzer - Flushing out the machinegun nest - Entering the factory - Get to the top floor catwalks - Get the panzerfaust and destroy the tank ------------------------------------- Objective 1: Assault the rail station ------------------------------------- Sgt Antonov will brief the squad on the assault. Fall in behind the tanks and keep moving. Eventually you値l come to a railroad track, and, on your left, is the railroad station. Just before you reach the railroad tracks, you値l come under fire. Go prone and cross the tracks heading East and hide behind the two large boulders. To the West, you値l see a sand-bagged bunker, so help your squad to eliminate the soldiers there. Behind the bunker is a 25% health kit. It might be a good idea to pick up an MP 40, as you can find plenty of MP 40 ammo later on. Cross the tracks (West) to assist the assault on the left flank. ------------------------------------- Objective 2: Flush out the left flank ------------------------------------- On the left flank are sand-bagged bunkers, and a long wooden shed open at both ends. Help take out the soldiers behind the bunkers, then enter the shed through the rear. You値l find a 50% health kit behind a couple of oil drums. ---------------------------------------------- Objective 3: Eliminate the sniper in the tower ---------------------------------------------- If you exit the rear of the shed, and turn the corner to the North-East, you値l see a tower and a block-house on its left. In the upper storey of the tower is a small window where the sniper is located. You can easily take him out. Watch out for an MG gunner in the block-house. If you can get close enough before he opens fire, you can take him out either by throwing a grenade in the open window on the left, or shooting him through the glass window on the right. ----------------------------------- Objective 4: Clear the rail station ----------------------------------- Move South towards the railway station, and meet up with your squad on the station platform. Turn left (you池e now facing East), and in the first room on your left is a 25% health kit. Next, on your left is a large room with an MG gunner at the far end behind an overturned table. So take him out. On your right are a set of stairs. It would be a good idea to switch to your MP 40, if you picked one up earlier, because now you値l be fighting at close quarters as you proceed up the stairs. Upstairs are two rooms. The South room contains a 50% health kit. The other room contains nothing. Proceed downstairs and, on your right (North), a door has opened. Take out the soldiers in the doorway (a grenade will flush them out). Go through the doorway, and you値l find two small rooms. In the room to your right are two 25% health kits. There痴 nothing in the other room. Follow your compass out of the railway station. -------------------------------- Objective 5: Advance on the town -------------------------------- After leaving the railway station, and, by following your compass, you値l eventually be facing East. In the distance are buildings with a burning tank next to them. Advance towards the buildings (you値l be crossing a ditch), and watch out for a sniper hiding behind the bushes at the corner of the second building. Around the corner there値l be an MG firing from the 2nd storey of a house across the street. Ignore it. Go back and turn left into the alley between the two buildings. At the end of the alley you値l see a soldier shooting from the ground-floor window of a destroyed house across the street. Quickly take him out before he sees you. An MG will be spraying the street in front of you, so wait a few moments until firing has died down, then run across the street between the two houses and turn East. Move into the house on your left to take out the two or three soldiers behind a sand-bagged bunker, if your squad has not already done so. You値l see one of your squad members standing in front of a school house building with red double doors. ---------------------------------------- Objective 6: Entering/leaving the school ---------------------------------------- Move up to the school house. Private Ulyanova will then kick in the doors. Rushing into the room, you値l see two soldiers at the far end, and a door on the left will burst open with a soldier firing an SMG . Take them out. At the South end of the room, go through the hole in the wall to pick up MP 40 ammo. Turn around and enter the door on your right (the one that had burst open) which leads into a hallway. On your left is a room with several soldiers at the far end. After taking them out, go through the wall and turn left. To your left is a 25% health kit on a table, but you値l first have to take out five or six soldiers who will rush through the doorway on your right. Go through the doorway and turn right, picking up rifle and MP 40 ammo along the way. At the far end of the room is a doorway. Go through the doorway to enter a long room. At the end of the room is a doorway on your right. Go through the doorway and you値l see stairs on your left. Go up the stairs and turn left down a hallway. At the end of the hallway, on your left, is a room with a soldier waiting for you. Quickly take him out. Enter the room and across the room you値l see a 25% health kit on a crate. Cross the room and enter the next room where you値l surprise the MG gunner (the one you ignored in Objective 5). He値l have his back towards you. On a table with communications equipment are two 25% health kits. Follow your compass to regroup with your squad. ------------------------------------------ Objective 7: Help Boris destroy the Panzer ------------------------------------------ After regrouping with the squad, Sgt Smirnov will order you to protect Boris while he sets a charge on an attacking tank. Quickly go around behind the house on your right and move forward. Don稚 let Boris get too far ahead of you. You値l soon see two soldiers pop out on your left, so quickly take them out before they can shoot Boris (if they do, the mission fails). Then, just follow Boris into a building and wait until he goes out to place the charges. In the building is a 25% health kit on a crate. Return with Boris back to the squad. ------------------------------------------- Objective 8: Flush out the machine-gun nest ------------------------------------------- After joining the squad, an MG will be firing at them. Go forward through the wall, and hide behind the truck in front of you. Move to the left, and keep on moving until you池e out of the line of fire (you壇 better be prone). Cross the street and shelter behind a wall. As you round the wall, you値l see a doorway on your left. Go through the doorway and cross the broken wall on your right. There値l be an open doorway on your right. Go through the doorway and turn right to enter a room. At the far end of the room is a 25% health kit on a crate. Turning right again leads to a stairway. Half-way up the stairs is a soldier so take him out. When you reach the top of the stairs, there値l be two or three soldiers, so take them out too. Across the room is an open doorway. Enter through the doorway to take out the MG gunners. Also, you値l find a 25% health kit on a crate. Follow your compass to exit the house. --------------------------------- Objective 9: Entering the factory --------------------------------- Follow your squad to the factory, picking up MP40 ammo along the way. Also, there痴 two 25% health kits behind a sand-bagged bunker. Continue following the squad towards the factory, then help take out the half-dozen or so soldiers that burst out the door to the basement. As you enter the basement, look to your right and you値l see a set of stairs. Two soldiers will come down the stairs, so quickly take them out. On a crate near the bottom of the stairs is a 25% health kit. Go up the stairs and look up to your left. There値l be a sniper at the window above the double doorway leading into the factory. You値l also find a 25% health kit on a nearby table. Just before you enter through the double doors, you値l come under fire from at least three or four soldiers, so take them out. At the far end of the room, on the left is a 50% health kit. You can also pick up more MP40 ammo. ------------------------------------------- Objective 10: Get to the top floor catwalks ------------------------------------------- On the South wall is a doorway leading to a flight of stairs. Go up the two flights of stairs, and through a doorway on your left. You will enter a hallway, so follow it around. It will lead to two rooms. Enter the room on your left, and continue on through a large doorway. At the far end you値l see stairs leading up. There値l be a soldier half-way up the stairs, and another at the top of the stairs, so take them out. The room at the top of the stairs will have a 25% health kit on a crate. Continue on into a hallway, and you値l come to a room on your right with three soldiers in it, so take them out. Exit the room and turn to your right, and you値l see a 25% health kit on a crate. Keep following the hallway, and you値l eventually come to a doorway leading to the catwalks. Follow the catwalks, eliminating four or five soldiers along the way. At the end of the catwalk, a door will burst open with a soldier firing an MG, so take him out. Enter the room, and you値l find two 25% health kits on a table. Exit the room, turn left, and you値l find yourself at the head of the stairs leading down to the factory floor. ------------------------------------------------------ Objective 11: Get the Panzerfaust and destroy the tank ------------------------------------------------------ This objective is the hardest part of the entire level, and it should teach you a little humility considering how easy the previous objectives were. Just as you start down the stairs, the South wall will be blasted open, and your squad comes charging in. They値l be firing at soldiers located in an opening at the North-East corner of the factory. Run down the stairs, and take shelter on the right side of the tank just to your left. If you wish to survive, you壇 better be in the prone position. Look to the North-East, and you値l see a panzerfaust on top of a box on the factory floor. Move up to the panzerfaust, and take out as many soldiers as possible, as they値l be charging at you. A tank will soon move up to the North-East opening. Now for the hard part. Position yourself in such a way that, in one motion, you can pick up the panzerfaust, turn, and fire it at the tank. Each time you fire the panzerfaust, you値l likely be attacked by charging soldiers, so each time you fire, quickly switch to your MP 40 to take out the soldiers. When most of the soldiers have been eliminated, pick up and fire the panzerfaust again. To destroy the tank, you値l need to hit it four times. After the tank has been destroyed, let your squad eliminate all remaining resistance, because you値l likely not have much health left. Regroup with Lt. Denisovich _________________ _________________________________________________________ | 4.13 Kursk / / | ッッッッッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ ------------------------------------------------------------------------------ Prokhorovka July 12, 1943 Dearest Natasha, Again I have been moved. This time I have been separated from my friends. There has been a huge German armored offensive at Prokhorovka. So far we have been able to blunt the attacks, but the enemy has bloodied our noses on more than one occasion. There has been a shortage of tank crew members so they have been combing the Infantry ranks for those who have served with distinction. I am not sure that a transfer to the 5th Guards Tank Army could be considered a reward for good service. I only hope that I can rejoin my comrades soon. Yuri. ------------------------------------------------------------------------------ ============ Objectives ============ - Proceed to the town of Prokhorovka. - Destroy the PAK guns [2 remaining]. - Eliminate the German resistance across the stream. - Destroy the German tanks in the farm area. - Eliminate all German infantry in the farm area. - Eliminate all German resistance in your path. - Destroy all German tanks at the crossroad. - Destroy all German tanks in the clearing. - Eliminate the German roadblock. - Destroy all remaining German armor. ------------------------------------------------- Objective 1 : Proceed to the town of Prokhorovka. ------------------------------------------------- As soon as the mission begins follow your comrades up the road and you will take fire from two German PAK guns from across the stream. ------------------------------------------------- Objective 2 : Destroy the PAK guns [2 remaining]. ------------------------------------------------- Spot the two PAK guns that are firing at you. Their locations are marked by camouflage netting. When yopu spot them take them out before they can do too much damage to your group. ---------------------------------------------------------------- Objective 3 : Eliminate the German resistance across the stream. ---------------------------------------------------------------- Now you'll come under some small arms fire from across the stream. Quickly spot the offenders and eliminate them. There are only a few locations where the opposition is firing from. Move further along the road when the opposition has been eliminated. -------------------------------------------------------- Objective 4 : Destroy the German tanks in the farm area. -------------------------------------------------------- As you enter the farm area you'll come under fire from a contingent of German armor. They are located to the north and to the east. Keep your tank moving and keep firing. If you stop moving you'll make your tank an easier target to hit. ------------------------------------------------------------- Objective 5 : Eliminate all German infantry in the farm area. ------------------------------------------------------------- Now you need to take out some Panzerfaust-wielding Germans that are staked out in the buildings. TQuickly demolish all the buildings you can and you'll take out a number of them. Just beware that a few will survive and will fire at you from the rubble. Be on the look out for surviving infantry units. ----------------------------------------------------------- Objective 6 : Eliminate all German resistance in your path. ----------------------------------------------------------- As you continue up around the bend you'll encounter a small group of German Tiger tanks. Quickly take them out and continue. Soon you'll spot a few tanks rolling in from behind some trees up ahead. As they begin to attack take them out. Also, keep an eye out for another artillery gun. One shot should take it out when you find it. -------------------------------------------------------- Objective 7 : Destroy all German tanks at the crossroad. -------------------------------------------------------- Proceed alongside the river and three German Tiger tanks will roll up the road firing across the river at some of your comrades. Quickly take action and destroy all the tanks. They have not fired at me ever so don't expect to take any damage. ------------------------------------------------------- Objective 8 : Destroy all German tanks in the clearing. ------------------------------------------------------- As you continue up the road and enter the nest village you'll spot another group of German tanks. Move behind cover and begin shooting at them. When they appear to have been destroyed move further up the road and you'll find another group of tanks rolling in from the raod ahead. Take them out with the help of your comrades and advanve further up the road. --------------------------------------------- Objective 9 : Eliminate the German roadblock. --------------------------------------------- Proceed around the bend in the road and you'll come across a German roadblock. Kill the three Panzerfausters with a single tank shell and then focus your fire on the tank blocking the way. Once it blows up you can move around it into the large clearing. -------------------------------------------------- Objective 10 : Destroy all remaining German armor. -------------------------------------------------- Now you're basically on your own. All around this clearing are German tanks firing at you. Keep moving and maintain a steady rate of fire. Eventually ou'll take out the last tank and the mission will end. Keep moving and keep firing. That's all you need to do for this last objective. _________________ _________________________________________________________ | 4.14 Kharkov / / | ッッッッッッッッッッッッッッッッ ッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッッ ------------------------------------------------------------------------------ Kharkov, August 22, 1943 Dear Natasha, We've finally reached Kharkov. Thankfully, the 5th Guards Tank Army was reinforced and I was able to rejoin my comrades on the ground. We have been attached to a large force that has amassed on the edge of the city. Today we reclaim Kharkov for Mother Russia. We are to move quickly as possible and capture the central train station so that our comrades may arrive and reinforce the strike force. Vassili and Sgt. Antonov have a grim look on their faces that is very unnerving; perhaps they know something I dont. Yuri. ------------------------------------------------------------------------------ ============ Objectives ============ - Assault the Town. - Meet with Sgt. Antonov. - Take out Anti-Tank Positions [3 remaining]. - Advance with Tanks. - Assist Antonov with clearing out the buildings. - Clear out the rest of the building. - Take out the Tiger Tank. ------------------------------- Objective 1 : Assault the Town. ------------------------------- Quickly hop over the first few obstacles and duck behind cover. Using your supplied weapon take out the machine gunners from a crouched position. A few of the gunners will be replaced but once again, just shoot them. Now advance forwards and take out the handful of Germans firing from behind the walls. As the tanks move in you will be able to follow them to the next battle. On your way there peek off the right and spot a dropped MP40. Pick it up and switch back to the SVT. As you advance around the corner of the building your squad will come under intense fire from some Germans staked out in the buildings ahead. Lean around the corner and pick off the MG42 gunners and the other Germans that are firing from the high positions. Once they are all down proceed forward. The lead tank will explode....anti-tank artillery. ------------------------------------- Objective 2 : Meet with Sgt. Antonov. ------------------------------------- Now find Sgt. Antonov among the ruckus. He should be in the corner by where the tank was destroyed. He'll ask you to head into the building and find a place to direct artillery fire from. --------------------------------------------------------- Objective 3 : Take out Anti-Tank Positions [3 remaining]. --------------------------------------------------------- Follow your squadmates and they'll lead you to a ledge where you can spot the artillery from. Take out your binoculars and right-click to bring them up. Now you need to find the anti-tank gun and center your croshairs on it. The crosshairs should turn red. Left-click to send the coordinates. Once the anti-tank gun is destroyed keep moving. Follow your squad to the next position. You will need to shoot a handful of Germans along the way so keep a look out. Once you reach the third floor of the next building, the one your squad leads you to peek out the window and spot the second anti-tank gun. Rinse and repeat the process from before. The last anti-tank gun is relatively simnple. Keep following your squad. When you start taking fire from the MG42 gunner just fire a few shots near him to suppress him and scirry out of his range. In this next building take out the two Germans holdig the position and go up to one of the windows. Shoot the MG42 gunner directly across the way and then look down and to the left to spot the last anti-tank gun. Rinse and repeat. --------------------------------- Objective 4 : Advance with Tanks. --------------------------------- Now advance into the next city street. You'll come under heavy fire, look up ast the corner to the right and toss a grenade behind the barrier there to take out a few enemies. Follow your grenade up the hill with your SMG and take out any remaining enemies. Keep following the tanks until a Tiger Tank begins firing on your position. Find a Panzerfaust (using the compass) and take it out. Two shots should do it. Follow your squad through the building ahead. Use your SMG to peek out from behind the corner and shoot the Germans hiding up ahead. Around the next few corners is a flamethrower. Take him out with your SMG and then peek around the destroyed wall to shoot the MG42 gunner in the window. As soon as the coast is clear around you take out your SVT rifle and begin firing into the distance at the MG32 gunner lying on the ground. One he is permanently out of comission begin firing at the rifle-bearing Germans above the MG32 position. ------------------------------------------------------------- Objective 5 : Assist Antonov with clearing out the buildings. ------------------------------------------------------------- Once they are all dead follow Antonov up into the buildings and kill the Germans as you progress through the building. There are about three or four until you will split up from Antonov. he will instruct you to take a few comrades and clear out the rest of the buildings. Now this is a simple matter of following your squad and taking out whoever comes across your path. When you are done meet back up with Antonov and follow him to the courtyard. ------------------------------------------------- Objective 6 : Clear out the rest of the building. ------------------------------------------------- Now you just need to hold off an onslaught of German infantry. Use your SVT, Mp40, and the Panzerfausts scattered around the area to your advantage. Don't take any chances, you only have a few health packs to use and it will take a long time before you can finally clear out this courtyard. -------------------------------------- Objective 7 : Take out the Tiger Tank. -------------------------------------- Eventually a Tiger Tank will come blastng through the wall, take up two Panzerfausts and send them both right ino the skin of the tank to blow it up. Now head out into the